package games.charly
{
	import org.flixel.FlxSprite;
	
	public class BuildingBlock extends FlxSprite
	{
		[Embed(source="../../../assets/charly/Balcon.png")] private var img:Class;
		
		public function BuildingBlock(_x:Number=0, _y:Number=0)
		{
			//_x -= 206;
			super(_x, _y, img);
			
			x -= width;
		}
	}
}